Francisco Walker wrote:jett it wrote:Hey Frame, So I went ahead and did what you asked. I captured a Domination, first half we were crushing the enemy until their mcc had about only 35% of their armor left. Then all of a sudden boom frame rates dropped badly, the enemy did not even secure the objective once prior to this, its like they flipped a switch and cause the frame rates to drop, it actually cost us the battle and it seemed the harder we pushed to re gain the objective the more lagg we would experience, or the closer we got to the enemies the more lagg we would get as well.
I am uploading that video plus a factional warfare video of basically the same thing happening. They are uploading to the tube as I speak and I will post here for you within 24 hours tops.
The funny thing is I am using a 500 GB ps3 slim brand new maybe 2 months old tops. I hardly ever experience frame rate issues except when dealing with certain enemy players. hmmmm.
For example one enemy died 5 times and got zero WP all battle, seemed as if they were just sitting around messing with framerates for their team. You can verify all of this by looking at the domination scoreboard after battle.
Not only that but when the enemy team does all this with such accuracy it makes you think the problem is not with hard drives but more so with certain players causing this to happen during battles.
I will post the videos for you here are soon as they are done uploading.
Another question, why do the framerates drop so badly only once the enemy team knows they are losing so badly? Seems a little more fishy than just hard drive issues, if it was hard drive issues the framerate issues would be constant all throughout the battle not just starting at an exact time right when the enemy needs it to happen to secure them the victory, it all sounds pre planned and staged by certain players. I am not pointing any fingers but it makes no sense especially since I am using a bran new system with 500 GB hard drive.
Anyways, my point is if it was hard drive related framerates would drop as soon as the battle started not right when the enemy needed them to drop to win the battle. I am sure you understand my point and the proof will be here for you soon to watch.
Just trying to help o7.
I'am curious about how certain players can cause this kind of thing. And since there is about 100 matches (I'm not sure) occurring at the same time and a lot of players are suffering with this framerates drop, are there so many players in different matches pre planned to do it?
One more thing, why is it just happened after the last updates?
I really dont know to be honest, I just dont see how it could be a hard drive issue.
But for it all to happen so perfectly that it looks like the enemy or someone on the enemy team has planned it really makes me scratch my head quite heavily.
The timing and the percise moment it all takes places leaves me with nothing else to say.
I use a 500 GB system and hardly ever experience frame rate drops ever, the only time I do is when I am up against certain corps or certain players, so for that reason i am sticking with my opinion. There are a lot of corps and a lot of players and all it takes is 1 player per battle.
Those battles without frame rate issues are most likely because those corps or players are not in that match, not because your hard drive.
Also to hear so many complaints from my corp about other corps causing this type of stuff really makes me think of this problem to be human related and not hard drive related.
I am not asking anyone to believe me just keep an open mind to what I am saying here :)